This long, thin +1 destructive focus elysian bronze club has ornate runes carved down its length that glow and smolder when the wielder casts a spell. Smith Magical Weapons And Armor, Craft Implement Of Power, Mind sphere Cost 49,000 gp Blasting Stick Slot none Price 98,000 gp Weight 4 lbs.Ī fine steel blade with gold filigree inlaid at the handle bearing a crest from a noble house, the blade of the inspiring herald is a +1 courageous rapier that also grants its user a +5 enhancement bonus to caster level with the Mind sphere. Smith Magical Weapons and Armor, Craft Marvelous Item, Alteration sphere (Animal Mind, Animalistic Transformation (transformation), Transforming Strike), Beast Soul (drawback) Fleshwarper (drawback) Cost 9,250 gp Blade of the Inspiring Herald The barbarian’s furry’s ability cannot be used alongside other strike talents. The target must succeed at a DC 13 Will save or be affected by a shapeshift, gaining the Animalistic Transformation and Bestial Mind trait, and must succeed at an additional DC 13 Will save or be affected by the Bestial Mind trait. Twice per day, when the wielder of barbarian’s furry deals damage to a creature with an attack action, the wielder can choose to activate its secondary effect. Slot weapon Price 18,500 gp Weight 10 lbs.īarbarian’s furry is a +2 battleaxe adorned in furs and skulls which brings out the inner beast of its victims. “Oho? What’s this?” -Yarsgall, the Furred King Smith Magical Weapons And Armor, Craft Marvelous Item, Fate sphere (Align Object (word)), Protection sphere (Spell Ward (aegis, ward)) Cost 14,252.5 gp Barbarian’s Furry At +2, this item becomes a minor artifact. This ward remains for one round per caster level of this item.įlask Shard Effect: Increase the CL of this item to the next increment of 5, increase its enhancement bonus by +1, increase the number of times the Spell Ward can be used each day by 1, and increase the DC to overcome the spell ward by 2. This functions as the Spell Ward (aegis, ward) talent of the Protection sphere, but instead of attempting a check against your MSD, creatures must attempt a check against a DC of 10 + your character level. Once per day, as an immediate action, a creature can activate the banner of the saints to create a ward that repels magic. This +1 holy mithral longspear has a gleaming banner tied to its end. Smith Magical Weapons And Armor, Forge Charm, Enhancement sphere (Mental Enhancement (enhance)), Protection sphere Cost 43,157.5 gp Banner of the Saints ![]() Rumors exist of banishing blades that also have the keen enchantment, though most people who specialize in using this weapon prefer to focus their training on achieving critical hits without needing to rely on weapon enchantments. More expensive but also noticeably more powerful than their lesser cousins, these +3 decisive gladiuses also bestow a +6 enhancement bonus to Charisma upon their wielders, helping to maximize the chance of banishing extraplanar creatures away from the material realm. Smith Magical Weapons And Armor, Protection sphere, Cost 9,157.5 gp Banishing Blade, Greater Īura faint Protection and strong Enhancement CL 12th Light and easy to handle, these +1 decisive gladiuses are often used to help repel extraplanar creatures in cases where outright defeating them would take more time and be more dangerous. Smith Magical Weapons And Armor, Craft Implement Of Power, Enhancement sphere (Mental Enhancement (enhance)), Nature sphere Cost 40,160 gp Banishing Blade In addition to its regular weapon traits, this weapon is a +4 Nature implement that helps spherecasters gather and control their powers. Unlike regular dueling swords, the alfur vendi deals bludgeoning damage due to the difficulty of properly sharpening its edge. It’s particularly popular among elite elven warriors, who often carve the sword by hand as part of the long process of making it. This +3 fey-forged wooden dueling sword is difficult to master, but also a popular choice among agile and charismatic magic warriors who have the traits required for getting the most from it. See the general Magical Items page for the rules on that process. Some other weapons use a process known as Awakening. For more information about these, see the Marvelous Items page. ![]() Note: Some weapons require flask shards for upgrades. ![]() Treasures of the Spheres: Weapons and Tools
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